DnD 5e Classes
A character’s class is the most important thing to consider when
creating a character in D&D 5e. Your character’s class determines
their skills and abilities, ultimately dictating how they are played.
Skills are determined by particular Class Features, while abilities
are measured by Ability Scores. While not quite as pivotal, your
character’s background, race, spells, and feats (if available) will
also define the way the character is played.
Classes like Barbarians and Fighters are Strength and Constitution
focused, meaning that they specialize in hitting things and getting
hit by things. On the other hand, Wizards, Artificers, and
Druids are magic users that cast spells with Intelligence and
Wisdom. This means they will be very resourceful when stuck in
a tricky situation, but won’t be as useful if caught in a tavern
brawl. Dexterity-based characters like Rogues and Rangers are
effective at sneaking and doing ranged damage. These characters
like to use bows or other dexterity-based weapons to seek
advantages and catch their enemies by surprise. Finally,
Charisma-based characters are Bards, Warlocks, and Sorcerers.
These classes cast spells with their Charisma and are usually
the ones in your party to talk their way out of (or into)
situations. Each Class comes with its own strengths and
weaknesses. For example, your super strong Barbarian may be
great at cracking skulls but isn’t going to be the one to win
over a diplomat in a civil discussion. Before choosing your
character’s class, you want to make sure you consider all of
your options and the strengths, weaknesses, and playstyles that
come along with each of the classes.